Thank you so much everyone for all the feedback on these images. They were a lot of work to create, so I am really glad that you are enjoying them. I am working on another image right now, it is an outdoor scene which is presenting a particular challenge in regards to the lighting simulation. I have other responsibilities I need to worry about too, which is also making it take a bit longer.
As far as the issue regarding the age of the girls portrayed here, I do agree that even though they are only 3D wireframe meshes wrapped in a texture it would be extremely inappropriate to create images of underage girls for any kind of sexual purposes.
I am extremely sensitive about this issue because of personal experiences I had when younger. My personal viewpoint is that it is not okay to create portrayals of underage people for any kind of sexual purpose, regardless if the portrayal actually depicts any sexual activity or that no real person was involved in creating the image.
At no point in the creation of these images were the girls portrayed ever under 18 in my mind. I never had any intent on the images being interpreted in such a way that the girls would be under 18. Always, what I wanted to do with these images was depict that time when we are faced with adult hood- We have turned 18 but are still finishing up high school. About to go off to college, the future is extremely unknown, but we find new freedom for the first time to try new things. That is what I was trying to capture with these.
However, I didn't want to do what so many movies do and have people who are in their twenties or even thirties play the part of teenagers. Yes, I know there are no real people in these images, but the point is that in so many movies you see actors in their mid twenties playing an 18 year old. I remember being 18 and being frustrated with this. Someone who is 25 seldom actually looks like they are 18, and few 18 year olds could actually pass for twenty somethings.
In these images I wanted my portrayals to be as realistic as I could make them. That meant making the girls actually loook like they were 18, not twenty something.
As far as the issue regarding the age of the girls portrayed here, I do agree that even though they are only 3D wireframe meshes wrapped in a texture it would be extremely inappropriate to create images of underage girls for any kind of sexual purposes.
I am extremely sensitive about this issue because of personal experiences I had when younger. My personal viewpoint is that it is not okay to create portrayals of underage people for any kind of sexual purpose, regardless if the portrayal actually depicts any sexual activity or that no real person was involved in creating the image.
At no point in the creation of these images were the girls portrayed ever under 18 in my mind. I never had any intent on the images being interpreted in such a way that the girls would be under 18. Always, what I wanted to do with these images was depict that time when we are faced with adult hood- We have turned 18 but are still finishing up high school. About to go off to college, the future is extremely unknown, but we find new freedom for the first time to try new things. That is what I was trying to capture with these.
However, I didn't want to do what so many movies do and have people who are in their twenties or even thirties play the part of teenagers. Yes, I know there are no real people in these images, but the point is that in so many movies you see actors in their mid twenties playing an 18 year old. I remember being 18 and being frustrated with this. Someone who is 25 seldom actually looks like they are 18, and few 18 year olds could actually pass for twenty somethings.
In these images I wanted my portrayals to be as realistic as I could make them. That meant making the girls actually loook like they were 18, not twenty something.
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